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game-development
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To quote eishiya from the Tiled forum:
When highlighting a layer, have an option for a light colour as the fade colour. The dark default doesn’t work well with dark tiles, as they blend in.
Could probably be added alongside the grid color configuration.
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What happened:
Trying to test the simple gameserver tutorial:
$ kubectl create -f https://raw.githubusercontent.com/googleforgames/agones/release-1.5.0/examples/nodejs-simple/gameserver.yaml
gameserver.agones.dev/nodejs-simple-7tzq5 created
Now I try to retrieve GAMESERVER_NAME
:
$ GAMESERVER_NAME=$(kubectl get gs -o go-template --template '{{range .items}}{{.metadat
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Required skills: Python
Difficulty: Easy
openage currently stores information about a game edition or expansion inside an
Enum
, e.g. media paths, support status, etc. We should store this information in an auxiliary file instead, similar to #1312. That would make updating and correcting game information easier as we no longer have to replace chunks of code.The recommended appro